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Publication List

I have worked in the tabletop game industry for 20 years, contributing to a wide range of roleplaying, miniature, and card game lines including Eclipse Phase, Shadowrun, BattleTech, Earthdawn, and All Flesh Must Be Eaten.

This is an incomplete list of my design, writing, editing, development, and art direction credits. Note that for many of these credits I was a co-contributor (i.e., I was not the only writer, editor, etc. on the product).

PS21000_EclipsePhase_3rdPrinting_220px

Game Design

My work on these titles also includes Lead Development, Writing, Editing, and Art Direction credits.

  • Eclipse Phase – 2009, Posthuman Studios and Catalyst Game Labs
  • Shadowrun, Fourth Edition – 2005, FanPro LLC

cat26000

Development, Writing, Editing, and Art Direction

  • Eclipse Phase Second Edition Quick-Start Rules and Acrimony adventure – 2017, Posthuman Studios
  • X-Risks (Eclipse Phase) – 2016, Posthuman Studios
  • Firewall (Eclipse Phase) – 2015, Posthuman Studios
  • Morph Recognition Guide (Eclipse Phase) – 2014, Posthuman Studios
  • Transhuman (Eclipse Phase) – 2013, Posthuman Studios
  • Rimward: The Outer System (Eclipse Phase) – 2012, Posthuman Studios
  • Ego Hunter (Eclipse Phase) – 2011, Posthuman Studios
  • Panopticon (Eclipse Phase) – 2011, Posthuman Studios
  • Gatecrashing (Eclipse Phase) – 2010, Posthuman Studios
  • Sunward: The Inner System (Eclipse Phase) – 2010, Posthuman Studios
  • Unwired (Shadowrun) – 2008, Catalyst Game Labs
  • Arsenal (Shadowrun) – 2008, Catalyst Game Labs
  • Emergence (Shadowrun) – 2007, Catalyst Game Labs
  • Street Magic (Shadowrun) – 2006, FanPro LLC
  • Runner Havens (Shadowrun) – 2006, FanPro LLC
  • Loose Alliances (Shadowrun) – 2005, FanPro LLC
  • Shadows of Europe (Shadowrun) – 2004, FanPro LLC
  • Mr. Johnson’s Little Black Book (Shadowrun) – 2004, FanPro LLC
  • State of the Art: 2064 (Shadowrun) – 2004, FanPro LLC
  • Dragons of the Sixth World (Shadowrun) – 2003, FanPro LLC
  • Sprawl Survival Guide (Shadowrun) – 2003, FanPro LLC
  • Target: Wastelands (Shadowrun) – 2002, FanPro LLC
  • Target: Awakened Lands (Shadowrun) – 2001, FanPro LLC
  • Year of the Comet (Shadowrun) – 2001, FanPro LLC

PS21806_TheStarsOurDestination_220px

Development, Editing, and Art Direction

  • Argonauts (Eclipse Phase) – 2017, Posthuman Studios
  • Million Year Echo (Eclipse Phase) – 2014, Posthuman Studios
  • Zone Stalkers (Eclipse Phase) – 2014, Posthuman Studios
  • The Stars Our Destination  (Eclipse Phase) – 2011, Posthuman Studios
  • Continuity (Eclipse Phase) – 2010, Posthuman Studios
  • Bump in the Night  (Eclipse Phase) – 2010, Posthuman Studios
  • Corporate Enclaves (Shadowrun) – 2008, Catalyst Game Labs
  • Augmentation (Shadowrun) – 2007, Catalyst Game Labs
  • On the Run (Shadowrun) – 2006, FanPro LLC
  • System Failure (Shadowrun) – 2005, FanPro LLC
  • Shadows of Asia (Shadowrun) – 2005, FanPro LLC
  • State of the Art: 2063 (Shadowrun) – 2003, FanPro LLC
  • Survival of the Fittest (Shadowrun) – 2002, FanPro LLC
  • Wake of the Comet (Shadowrun) – 2002, FanPro LLC
  • Shadows of North America (Shadowrun) – 2002, FanPro LLC
  • Threats 2 (Shadowrun) – 2001, FanPro LLC

cat26000a-sr4a

Development, Writing, and Editing

  • After the Fall (Eclipse Phase) – 2016, Posthuman Studios
  • Shadowrun 20th Anniversary Core Rulebook – 2009, Catalyst Game Labs
  • Man & Machine: Cyberware (Shadowrun) – 1999, FASA

bmr

Development and Writing

  • Brainscan (Shadowrun) – 2000, FASA
  • Matrix (Shadowrun) – 2000, FASA
  • Target: Matrix (Shadowrun) – 2000, FASA
  • Cannon Companion (Shadowrun) – 2000, FASA
  • Corporate Punishment (Shadowrun) – 1999, FASA
  • Renraku Arcology: Shutdown (Shadowrun) – 1999, FASA
  • Shadowrun, Third Edition (Shadowrun) – 1998, FASA

PS+10000_Degenesis

Development and Editing

  • NPC File 1: Prime (Eclipse Phase) – 2012, Posthuman Studios
  • Degenesis – 2012, Posthuman Studios

Development

  • Ghost Cartels (Shadowrun) – 2009, Catalyst Game Labs
  • Feral Cities (Shadowrun) – 2008, Catalyst Game Labs
  • Rigger 3 (Shadowrun) – 2001, FASA

Magic in the Shadows

Writing and Editing

  • Transhumanity’s Fate (Eclipse Phase) – 2016, Posthuman Studios
  • Magic in the Shadows (Shadowrun) – 1999, FASA
  • Wings Over Manhattan (Crimson Skies) – 1999, FASA
  • Corporate Download (Shadowrun) – 1999, FASA
  • Shadowrun Companion (Shadowrun) – 1999, FASA

AFMBE - WotD

Writing

  • Seattle 2072 (Shadowrun) – 2009, Catalyst Game Labs
  • Worlds of the Dead (All Flesh Must Be Eaten) – 2006, Eden Studios
  • Book of Dragons (Earthdawn) – 2004, Living Room Games
  • Welcome to Potter’s Lake (Heaven & Earth) – 2001, Guardians of Order


PS21810_The-Devotees_400px

Editing and Art Direction

  • The Devotees  (Eclipse Phase) – 2014, Posthuman Studios

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Editing

  • Shinobi Clans – 2014, Posthuman Studios
  • BattleTech Master Rules, Revised – 2001, FASA
  • Blake Aviation Security (Crimson Skies) – 2000, FASA
  • Crucible: Conquest of the Final Realm – 2000, FASA
  • Zykhee Forcebook (VOR) – 2000, FASA
  • Neo-Soviet Forcebook (VOR) – 2000, FASA
  • Union Forcebook (VOR) – 1999, FASA
  • Growler Forcebook (VOR) – 1999, FASA
  • MechWarrior’s Guide to Solaris VII (MechWarrior) – 1999, FASA
  • VOR: The Maelstrom – 1999, FASA
  • Crystal Raiders of Barsaive (Earthdawn) – 1999, FASA
  • Ork Nation of Cara Fahd (Earthdawn) – 1999, FASA
  • First Run (Shadowrun) – 1999, FASA
  • Field Manual: ComStar (BattleTech) – 1999, FASA
  • Operation: Stiletto (BattleTech) – 1999, FASA
  • The Clans: Warriors of Kerensky (BattleTech) – 1999, FASA
  • MechWarrior, Third Edition – 1999, FASA
  • Field Manual: Warden Clans (BattleTech) – 1998, FASA
  • Field Manual: Crusader Clans (BattleTech) – 1998, FASA
  • Twilight of the Clans (BattleTech) – 1998, FASA
  • New Seattle (Shadowrun) – 1999, FASA
  • Blood in the Boardroom (Shadowrun) – 1998, FASA

Earthdawn - CRoB

Story/Concept

  • Barsaive at War (Earthdawn) – 2001, Living Room Games

digital burn

Foreword

  • Fieberglasträume – 2013, Begedia Verlag
  • Digital Burn – 2002, Living Room Games
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