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	<title>Rob Boyle</title>
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	<description>Game Designer, Writer, Editor, Developer</description>
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		<title>Rob Boyle</title>
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		<title>One Post to Update Them All</title>
		<link>https://robboyle.wordpress.com/2011/07/30/one-post-to-update-them-all/</link>
		<comments>https://robboyle.wordpress.com/2011/07/30/one-post-to-update-them-all/#comments</comments>
		<pubDate>Sat, 30 Jul 2011 18:38:22 +0000</pubDate>
		<dc:creator>infomorph</dc:creator>
				<category><![CDATA[Eclipse Phase RPG]]></category>
		<category><![CDATA[updates]]></category>

		<guid isPermaLink="false">http://robboyle.wordpress.com/?p=167</guid>
		<description><![CDATA[I have been criminally negligent in updating this blog. Since Posthuman Studios went independent, we&#8217;ve all been rather busy. There&#8217;s a lot to report on over the past year, however, so here&#8217;s one massive catch-up post in bulletpoint format: We released several Eclipse Phase supplements: Gatecrashing, a sourcebook on exoplanet exploration; Continuity, a PDF-exclusive adventure [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=robboyle.wordpress.com&amp;blog=3853500&amp;post=167&amp;subd=robboyle&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I have been criminally negligent in updating this blog. Since Posthuman Studios went independent, we&#8217;ve all been rather busy. There&#8217;s a lot to report on over the past year, however, so here&#8217;s one massive catch-up post in bulletpoint format:</p>
<ul>
<li>We released several <em>Eclipse Phase</em> supplements: <em>Gatecrashing,</em> a sourcebook on exoplanet exploration; <em>Continuity,</em> a PDF-exclusive adventure with audio components; and <em>Ego Hunter,</em> a PDF-exclusive adventure I wrote where everyone plays a fork of the same character. These can all be found on our <a href="http://eclipsephase.com/releases">Releases</a> page.</li>
<li>In 2010, <em>Eclipse Phase</em> won a <a href="http://www.ennie-awards.com/blog/?page_id=1055">Gold ENnie Award</a> for Best Writing and Silver Awards for Best Cover and Product of the Year.</li>
<li>The <a href="http://eclipsephase.com/posthuman-2010-year-end-review">2010 End-of-Year Report</a> for Posthuman Studios provides a break down of how our first year went, offers some transparent numbers about sales and other biz, and explains some of our philosophy behind Creative Commons licensing.</li>
<li>Our <em>Sunward</em> sourcebook for EP was nominated for an Origins Award this year for Best Sourcebook, but sadly did not win.</li>
<li>Fellow Posthuman Adam Jury posted up his <a href="http://adamjury.com/2011/ignite-slides-from-pepcon/">Ignite presentation</a> on our publishing efforts and philosophy.</li>
<li>We took <em>Eclipse Phase</em> in for a third reprint. This one has some new art (all Creative Commons-licensed now), is updated with all of the errata, and features a <a href="http://eclipsephase.com/first-look-reprint">better paper stock</a> and two bookmarks.</li>
<li>Posthuman Studios recently <a href="http://eclipsephase.com/posthuman-studios-evolves">went independent</a> from our previous publishing partner, Sandstorm Productions.</li>
<li><em>Eclipse Phase</em> received 6 ENnie nominations this year. <a href="http://eclipsephase.com/releases/gatecrashing"><em>Gatecrashing</em></a> is up for Best Writing, Best Supplement, Best Production Values, and Product of the Year; the <a href="http://eclipsephase.com/releases/continuity"><em>Continuity</em></a> adventure is up for Best Electronic Book; and the <a href="http://eclipsephase.com/releases/eclipse-phase-gamemaster-pack"><em>EP Gamemaster Pack</em></a> is nominated for Best Aid/Accessory. Voting is already over, we hear the results at the Gen Con ENnie ceremony on Friday August 5th.</li>
<li>Our next sourcebook, <em>Panopticon,</em> is shipping now from the printers &#8212; we&#8217;ll have it at Gen Con!</li>
</ul>
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		<title>ENnies Voting</title>
		<link>https://robboyle.wordpress.com/2010/07/19/ennies-voting/</link>
		<comments>https://robboyle.wordpress.com/2010/07/19/ennies-voting/#comments</comments>
		<pubDate>Mon, 19 Jul 2010 23:10:58 +0000</pubDate>
		<dc:creator>infomorph</dc:creator>
				<category><![CDATA[Eclipse Phase RPG]]></category>
		<category><![CDATA[Posthuman Studios]]></category>

		<guid isPermaLink="false">http://robboyle.wordpress.com/?p=160</guid>
		<description><![CDATA[The polls for this year&#8217;s ENNies Awards are now open, you have until July 25th (this coming Sunday!) to cast your vote! Eclipse Phase is nominated in four categories, and we&#8217;d appreciate the love. Posthuman Studios is also up for the fan award for Best Publisher. If you&#8217;re not familiar with Eclipse Phase yet, go [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=robboyle.wordpress.com&amp;blog=3853500&amp;post=160&amp;subd=robboyle&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://www.ennie-awards.com/voting/ballot.asp">polls for this year&#8217;s ENNies Awards are now open</a>, you have until July 25th (this coming Sunday!) to cast your vote! <em>Eclipse Phase</em> is nominated in four categories, and we&#8217;d appreciate the love. Posthuman Studios is also up for the fan award for Best Publisher.</p>
<p>If you&#8217;re not familiar with <em>Eclipse Phase</em> yet, <a href="http://robboyle.wordpress.com/eclipse-phase-pdfs/">go download and  check it out now</a>. Some thoughts on our nominations:</p>
<p><strong>Best Cover Art:</strong> <a href="http://www.martiniere.com/">Stephan Martiniere</a>, who illustrated the <em>Eclipse Phase</em> cover for us, is a phenomenal and well-known sci-fi artist (you&#8217;ve probably seen some of his novel cover work). The piece he did for us shows a transhuman fleeing into space from a derelict space station (in orbit over a devastated Earth) while a mechanical tentacle grabs them and pulls them back. We were aiming for a sense of bleakness and loneliness here, and he nailed it spot on. I&#8217;ve actually seen a couple of reviewers comments exactly on that point, so I&#8217;m glad it was conveyed. Note that the cover wraps around front to back (some pics of the book only show the front cover half). You can see the full piece on the <a href="http://eclipsephase.com">front page of our website.</a></p>
<p><strong>Best Writing:</strong> The team that did the writing for <em>Eclipse Phase</em> is likely the best group of writers I&#8217;ve ever worked with on a book. They all know transhumanism well, have intriguing ideas, and are fantastic wordsmiths. While Brian and I came up with the original concepts, Jack Graham and John Snead ran with those ideas and really succeeded in capturing the setting. Lars Blumenstein knocked out the groundwork for the psi and mesh rules, helping us do something different and keeping it functional. The opening fiction piece, &#8220;Lack,&#8221; written by myself and Davidson Cole, did a solid job of introducing the setting and what players will do and go through in game. We also had help from other talented folks like Tobias Wolter, Randall Bills, and Bruce Baugh.</p>
<p><strong>Best Production Values:</strong> <a href="http://adamjury.com">Adam Jury</a> rocked the graphic design of this book. I cannot emphasize that enough. He took some of my initial ideas, some of which were fleshed out and most of which were nebulous to the point that they were probably frustrating (we went through a lot of early concept prototypes) and invented a look for the book that just kicks ass. It looks amazing, it&#8217;s visually distinctive, and he threw lots of little elements in that really succeed in making it user-friendly. To go along with his masterpiece, the cabal of color artists that art directors Mike Vaillancourt and Brent Evans pulled together did an out-of-this-world job and delivered the visual sense for the setting that we hoped to achieve.</p>
<p><strong> Game of the Year:</strong> We have a well-rounded game that&#8217;s innovative and pushes sci-fi gaming in a new direction. The setting is detailed yet accessible, the artwork is amazing, the game is easy to learn and play, and the book looks great. We also made some leaps forward with the <a href="http://eclipsephase.com/cclicensing">Creative Commons licensing</a> approach we took, and our success with it is already inspiring others. So, yeah, we think we deserve this award.</p>
<p>We have some heavyweight competition, so every vote will count. I&#8217;ve seen some people note that some of our main competitors are re-packaged versions of previously-released games, but I think each book deserves to be considered on its own merits. I&#8217;m sure a lot of work went into redesigning and updating those projects&#8211;possibly more than people realize. That said, I&#8217;m looking forward to seeing how these votes play out. There are a lot of deserving people and titles on the nominee roster. Good luck everyone!</p>
<p>Oh yeah &#8212; if you&#8217;re going to be at GenCon, Posthuman Studios is also up for <a href="http://bit.ly/dv0Ix2">an ENnies Dream Date auction</a>. The winner gets to hang out with me, Adam, and Brian during the awards, gets a signed copy of our upcoming <em>Sunward</em> sourcebook, and gets their name or a character&#8217;s name used in an upcoming book! We promise to make your night interesting!</p>
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		<title>Awards and New Releases</title>
		<link>https://robboyle.wordpress.com/2010/07/15/awards-and-new-releases/</link>
		<comments>https://robboyle.wordpress.com/2010/07/15/awards-and-new-releases/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 23:45:07 +0000</pubDate>
		<dc:creator>infomorph</dc:creator>
				<category><![CDATA[Eclipse Phase RPG]]></category>
		<category><![CDATA[Posthuman Studios]]></category>

		<guid isPermaLink="false">http://robboyle.wordpress.com/?p=146</guid>
		<description><![CDATA[It&#8217;s been a busy summer so far. After divorcing ourselves from Catalyst, we have successfully gotten Posthuman Studios on its feet and partnered with Sandstorm Productions, who handle our sales &#38; fulfillment. We managed to get the Eclipse Phase Core Rulebook back in stock and launched an amnesty program for people who had bought the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=robboyle.wordpress.com&amp;blog=3853500&amp;post=146&amp;subd=robboyle&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-thumbnail wp-image-151" title="originsawardwinner" src="http://robboyle.files.wordpress.com/2010/07/originsawardwinner.jpg?w=150&#038;h=150" alt="" width="150" height="150" />It&#8217;s been a busy summer so far. After <a href="http://eclipsephase.com/eclipse-phase-leaving-catalyst">divorcing ourselves from Catalyst</a>, we have successfully gotten Posthuman Studios on its feet and <a href="http://eclipsephase.com/posthuman-studios-and-sandstorm-productions-play-ball">partnered with Sandstorm Productions</a>, who handle our sales &amp; fulfillment. We managed to get the <em>Eclipse Phase Core Rulebook</em> <a href="http://eclipsephase.com/eclipse-phase-reprint-shipping">back in stock</a> and launched an <a href="http://eclipsephase.com/eclipse-phase-pdf-catalystbattleshop-amnesty-program-2">amnesty program</a> for people who had bought the PDF via the BattleShop. We had a modest but notable presence at the Origins Game Fair, selling shiny new copies of our <em><a href="http://eclipsephase.com/lookie-here">EP Gamemaster Pack</a></em> and running demo games, and while we were there we happened to pick up a nice little thing called the Origins Award for Best Roleplaying Game! It&#8217;s nice to get the new company launched in style.</p>
<p>Right after we were back from Origins, we passed our first <em>Eclipse Phase</em> sourcebook, <em>Sunward: The Inner System,</em> off to press (check out our first <a href="http://eclipsephase.com/sunward-art-preview">art preview</a>). It should debut at GenCon, where will we be hanging with our Sandstorm peeps at Booth #2009 and engaging in various sundry activities, from biz to games to mayhem. One thing we hope to do there is pick up one or more of the four <a href="http://www.ennie-awards.com/blog/?page_id=784">ENnie Awards</a> for which <em>Eclipse Phase</em> has been nominated (in the categories of Best Cover Art, Best Writing, Best Production Values, and Game of the Year). We have some stiff competition (<em>Pathfinder</em> is the behemoth in the room), and are even running against ourselves in some respect (we are up against the 20th Anniversary version of <em>Shadowrun, Fourth Edition,</em> a full-color update of a game on which I was lead developer, in two categories). <img class="alignright size-thumbnail wp-image-150" title="ennies_award_nominee_2010" src="http://robboyle.files.wordpress.com/2010/07/ennies_award_nominee_2010.png?w=150&#038;h=128" alt="" width="150" height="128" /></p>
<p>We&#8217;ve also taken the opportunity to experiment with some new digital releases. Two fiction pieces I authored, <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=81489&amp;affiliate_id=50261">&#8220;Lack&#8221;</a> (from the <em>EP Core Rulebook</em>) and <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=81488&amp;affiliate_id=50261">&#8220;Melt&#8221;</a> (from the upcoming <em>Sunward</em> book) are now available in ePub and MOBI (Amazon Kindle) formats, in addition to PDF. We&#8217;ve also released the sample characters from the EP Core Rulebook in iPad format. Adam notes <a href="http://adamjury.com/2010/early-experiences-with-short-fiction-via-amazon-kindle/">some lessons</a> we&#8217;ve learned from these experiments so far.</p>
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		<title>Many Updates and Changes</title>
		<link>https://robboyle.wordpress.com/2010/05/10/many-updates-and-changes/</link>
		<comments>https://robboyle.wordpress.com/2010/05/10/many-updates-and-changes/#comments</comments>
		<pubDate>Tue, 11 May 2010 03:01:51 +0000</pubDate>
		<dc:creator>infomorph</dc:creator>
				<category><![CDATA[Eclipse Phase RPG]]></category>
		<category><![CDATA[Posthuman Studios]]></category>
		<category><![CDATA[updates]]></category>

		<guid isPermaLink="false">http://robboyle.wordpress.com/?p=126</guid>
		<description><![CDATA[I&#8217;ve been neglecting this blog for too long, and now I have a pile of news and updates to catch up on. Catalyst Woes: In March some unfortunate news came to light at Catalyst Game Labs concerning, as they put it, the improper &#8220;co-mingling&#8221; of company funds. I&#8217;m not going to comment on the situation [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=robboyle.wordpress.com&amp;blog=3853500&amp;post=126&amp;subd=robboyle&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been neglecting this blog for too long, and now I have a pile of news and updates to catch up on.</p>
<ul>
<li><strong>Catalyst Woes:</strong> In March some unfortunate news came to light at Catalyst Game Labs concerning, <a href="http://catalystgamelabs.com/2010/03/17/catalyst-game-labs-press-release/">as they put it</a>, the improper &#8220;co-mingling&#8221; of company funds. I&#8217;m not going to comment on the situation here, but you can read <a href="http://catalystgamelabs.com/">what CGL has to say</a> in the press releases on their website and there are numerous threads full of rumor and speculation on various RPG forums. Due to what was going on, however, both <a href="http://adamjury.com/2010/no-longer-with-catalyst/">Adam Jury</a> and myself decided to part ways with CGL. We also immediately went about <a href="http://eclipsephase.com/eclipse-phase-leaving-catalyst">severing the license</a> between Posthuman Studios and <a href="http://catalystgamelabs.com/2010/04/06/catalyst-game-labs-negotiating-to-part-ways-with-wildfire-and-posthuman-studios/">CGL</a> for <em>Eclipse Phase,</em> so now that game is entirely back in our hands. Many of our friends and former colleagues have also distanced themselves from CGL, and <a href="http://www.cthulhutech.com/2010/04/05/the-next-phase-of-wildfire-pt-i/">WildFire</a> also severed their license and reclaimed their Cthulhutech line. It remains to be seen how the CGL situation will play out, but I&#8217;m very sad that many of my friends have had their livelihoods disrupted by this turn of events.</li>
<li><strong>Posthuman Futures:</strong> On the positive side, Adam, Brian, and myself are making progress on taking Posthuman Studios up a few notches. We plan to continue publishing <em>Eclipse Phase</em> (and also some other games) in the future and are arranging our business so that Posthuman will handle all EP production itself. We are making an arrangement with a new publishing partner who will handle our printing, warehousing, and fulfillment. We&#8217;re doing our best to turn misfortune into opportunity, and we have some exciting plans in the works, so expect to hear much more from us soon.</li>
<li><strong>EP Gamemaster Pack:</strong> The <em>EP Gamemaster Pack</em> is <a href="http://eclipsephase.com/new-digital-releases-eclipse-phase">now available</a> in PDF format. You can see what it&#8217;s like <a href="http://eclipsephase.com/lookie-here">here</a>. There are two versions, the <a href="http://rpg.drivethrustuff.com/product_info.php?cPath=4328_5054&amp;products_id=78875&amp;affiliate_id=50261">regular one</a> and a <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=78876&amp;affiliate_id=50261">Hack Pack</a> that provides the construction files so that fans may take advantage of the <a href="http://eclipsephase.com/cclicense">Creative Commons license</a> and make their own. The hardcopy <em>EP Gamemaster Packs</em> will be arriving at  the warehouse soon. Posthuman Studios is currently negotiating to buy these away from CGL, along with the core book reprint. There will be a small delay as we re-sticker these, but we hope to have them out into stores as soon as possible.</li>
<li><strong>EP Award Nominations:</strong> <em>Eclipse Phase</em> has been nominated for the Best Roleplaying Game for this year&#8217;s <a href="http://paultevis.com/blog/2010/3/26/origins-awards-nominees-and-jury-selections.html">Origins Awards</a>. We&#8217;re in good company, so the competition is tight. We were also nominated for this year&#8217;s <a href="http://eclipsephase.com/eclipse-phase-nominated-grog-dor">Grog d&#8217;Or</a>, though Cubicle 7&#8242;s Dr. Who claimed that win today &#8212; congrats guys!</li>
<li><strong>EP FTW:</strong> <em>Eclipse Phase</em> has done amazingly well so far. Our first print run sold out in 4-5 months and there&#8217;s a significant demand for the second printing. Our PDF sales have been phenomenal, despite the fact that the game is freely available for download. We attribute a big part of this to going for the low price point of $15. <a href="http://adamjury.com/2010/id-rather-be-working-than-spinning/">As Adam noted</a>, this was a decision we had to struggle with CGL over, and in the end we placed our royalties on the line to prove it would work. Our risk paid off. The original requirement with CGL was that we had to double the sales of an equivalent core game PDF that was priced at $30 within an 18 month period. We exceeded that goal approximately one month after the PDF was released! This success prompted CGL to not only lower the price point on all of their core rulebook PDFs, but also to license their next game line, <em>Leviathins,</em> under a Creative Commons license.</li>
<li><strong>PDF Updates and Amnesty Program:</strong> We recently issued an update to the <em>EP Core Rulebook</em> and <em>EP Gamemaster Pack</em> PDFs. We also set up an <a href="http://eclipsephase.com/eclipse-phase-pdf-catalystbattleshop-amnesty-program-2">amnesty program</a> for customers who had purchased our PDFs on CGL&#8217;s Battleshop online store, so that they can receive PDF updates from One Bookshelf (DriveThruRPG/RPGNow).</li>
<li><strong>Site Updates:</strong> I recently added some new material to my <a href="http://robboyle.wordpress.com/writing-samples/">Work  Samples page</a>, and I updated the <em>EP Core Rulebook</em> PDF link to the most recent version. I&#8217;ve also set up an <a href="http://robboyle.wordpress.com/eclipse-phase-pdfs/">Eclipse Phase PDFs page</a> for easy access to the latest PDF versions of EP products.</li>
</ul>
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		<title>Interviews About Eclipse Phase</title>
		<link>https://robboyle.wordpress.com/2009/11/13/interviews-about-eclipse-phase/</link>
		<comments>https://robboyle.wordpress.com/2009/11/13/interviews-about-eclipse-phase/#comments</comments>
		<pubDate>Sat, 14 Nov 2009 02:53:03 +0000</pubDate>
		<dc:creator>infomorph</dc:creator>
				<category><![CDATA[Eclipse Phase RPG]]></category>
		<category><![CDATA[eclipse phase]]></category>
		<category><![CDATA[interviews]]></category>

		<guid isPermaLink="false">http://robboyle.wordpress.com/?p=94</guid>
		<description><![CDATA[I&#8217;ve participated in a bunch of interviews (what is the plural grouping of interviews, anyway? a roundtable? an interrogation? a questionnaire?) about Eclipse Phase in the past few months. Here&#8217;s a quick rundown: Interview with Blue Alien Audio Interview with Kevin Zero/Grinding.Be Interview with Humanity Plus Magazine Audio Interview with the Hebrew Gaming Podcast Audio [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=robboyle.wordpress.com&amp;blog=3853500&amp;post=94&amp;subd=robboyle&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve participated in a bunch of interviews (what is the plural grouping of interviews, anyway? a roundtable? an interrogation? a questionnaire?) about <em>Eclipse Phase</em> in the past few months. Here&#8217;s a quick rundown:</p>
<ul>
<li>Interview with <a href="http://www.bluealien.org/node/380">Blue Alien</a></li>
<li>Audio Interview with <a href="http://grinding.be/2009/10/12/eclipse-phase/">Kevin Zero/Grinding.Be</a></li>
<li>Interview with <a href="http://www.hplusmagazine.com/articles/toys-tools/eclipse-phase">Humanity Plus Magazine</a></li>
<li>Audio Interview with <a href="http://pod.icast.co.il/Media/Index/Files/c85550df-d473-4d2b-8f38-f6f8e2dad244.icast.mp3">the Hebrew Gaming Podcast</a></li>
<li>Audio Interview with <a href="http://www.agcpodcast.info/2009/08/agc-110-august-25-2009-words-from.html">All Games Considered</a></li>
<li>Video Interview with <a href="http://www.youtube.com/watch?v=fSA3k9adrFs&amp;NR=1">Fear the Boot</a></li>
</ul>
<p>I&#8217;m sure there will be more in the future. I&#8217;ll archive the links <a href="http://delicious.com/infomorph/ep_press?page=1">here.</a></p>
<p><img class="aligncenter size-full wp-image-95" title="EP - 03 - 055 - Planetary Consortium" src="http://robboyle.files.wordpress.com/2009/11/ep-03-055-planetary-consortium.jpg?w=450&#038;h=207" alt="EP - 03 - 055 - Planetary Consortium" width="450" height="207" />&#8211;</p>
<p><span style="font-size:8px;">Artwork credit: Posthuman Studios, piece by <a href="http://www.tulkaslaughs.blogspot.com/">Daniel Stultz</a> for <em>Eclipse Phase</em> RPG. <a href="http://eclipsephase.com/cclicense">Some rights reserved</a>.</span></p>
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<enclosure url="http://pod.icast.co.il/Media/Index/Files/c85550df-d473-4d2b-8f38-f6f8e2dad244.icast.mp3" length="29807960" type="audio/mpeg" />
	
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		<title>Eclipse Phase Release</title>
		<link>https://robboyle.wordpress.com/2009/11/13/eclipse-phase-release/</link>
		<comments>https://robboyle.wordpress.com/2009/11/13/eclipse-phase-release/#comments</comments>
		<pubDate>Sat, 14 Nov 2009 02:28:52 +0000</pubDate>
		<dc:creator>infomorph</dc:creator>
				<category><![CDATA[Eclipse Phase RPG]]></category>

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		<description><![CDATA[The Eclipse Phase Core Rulebook has now been in stores for a month, and the PDF has been out for over two. The reception so far has been overwhelmingly positive. While I don&#8217;t have any exact sales figures to report yet, Catalyst tells me it&#8217;s doing very well. The PDF was ranked #1 on DriveThruRPG [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=robboyle.wordpress.com&amp;blog=3853500&amp;post=92&amp;subd=robboyle&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The <em>Eclipse Phase Core Rulebook</em> has now been in stores for a month, and the PDF has been out for over two. The reception so far has been overwhelmingly positive. While I don&#8217;t have any exact sales figures to report yet, Catalyst tells me it&#8217;s doing very well. The PDF was ranked #1 on <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=64135">DriveThruRPG</a> for a month, and remains in the top six after more than two &#8212; and this is despite it being available as <a href="http://robboyle.files.wordpress.com/2009/11/cat21000_eclipsephase.pdf">a free download</a>. Releasing it under a <a href="http://eclipsephase.com/cclicense">Creative Commons by-nc-sa license</a> has had exactly the effect we hoped it would (I&#8217;ll go more into our reasoning and philosophy behind this in a later post). In fact, Catalyst is already looking at releasing future titles under the same license.</p>
<p><em>Eclipse Phase&#8217;s</em> themes, politics, and transhuman outlook seem to have hit a chord in the gaming community. We have unexpectedly become a bit of a favorite on rpg.net forums and elsewhere. We had hoped that EP might be the forerunner in a new genre of transhuman RPGs, much like <em>Shadowrun</em> did for cyberpunk, and so far that prospect is looking positive.  </p>
<p>The core rulebook will be followed up with additional releases in the near future, including an <em>EP GM Screen</em> with adventure (going to print soon); <em>Sunward,</em> a sourcebook on the inner system (in layout); and <em>Gatecrashing,</em> a sourcebook for the Pandora Gates and exoplanet exploration (in editing). We&#8217;re also looking into doing a number of PDF-only releases. (More info <a href="http://eclipsephase.com/upcoming-books">here</a>.)</p>
<p>It&#8217;s exciting to have a game that we designed from start to finish be released to such positive acclaim. I&#8217;d like to give a major thanks to everyone who&#8217;s contributed to the <em>Eclipse Phase</em> project so far and also all of the fans who have embraced it so energetically. I&#8217;m really looking forward to moving this game forward!</p>
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		<title>Eclipse Phase Film Option!</title>
		<link>https://robboyle.wordpress.com/2009/07/08/eclipse-phase-film-option/</link>
		<comments>https://robboyle.wordpress.com/2009/07/08/eclipse-phase-film-option/#comments</comments>
		<pubDate>Wed, 08 Jul 2009 07:00:12 +0000</pubDate>
		<dc:creator>infomorph</dc:creator>
				<category><![CDATA[Eclipse Phase RPG]]></category>
		<category><![CDATA[eclipse phase]]></category>
		<category><![CDATA[film]]></category>

		<guid isPermaLink="false">http://robboyle.wordpress.com/?p=54</guid>
		<description><![CDATA[Check this &#8212; our game isn&#8217;t even published yet and we scored an option! And I&#8217;m working on the script with my compadre Davidson! We&#8217;ve actually been working on the script for a few weeks already &#8212; it&#8217;s a very fun endeavor. &#8211; FOR IMMEDIATE RELEASE 8 July 2009 MORE NACHOS ENTERTAINMENT SECURES RIGHTS TO [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=robboyle.wordpress.com&amp;blog=3853500&amp;post=54&amp;subd=robboyle&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Check this &#8212; our game isn&#8217;t even published yet and we scored an option! And I&#8217;m working on the script with my compadre Davidson! We&#8217;ve actually been working on the script for a few weeks already &#8212; it&#8217;s a very fun endeavor.</p>
<p>&#8211;</p>
<div>
<div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:18px;line-height:normal;margin:0;"><span style="letter-spacing:0;">FOR IMMEDIATE RELEASE</span></div>
<div style="text-align:left;font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;">8 July 2009</span></span><br />
</span></div>
<div style="text-align:right;font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;min-height:13px;margin:0;"><span style="letter-spacing:0;"> </span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;"><strong>MORE NACHOS ENTERTAINMENT SECURES RIGHTS TO ECLIPSE PHASE</strong></span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;min-height:13px;margin:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;"><span style="letter-spacing:0;"> </span><br />
</span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;">More Nachos Entertainment has acquired the rights to the highly anticipated role-playing game Eclipse Phase .  Game veterans Rob Boyle and Davidson Cole are actively developing the feature film script.</span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;min-height:13px;margin:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;"><span style="letter-spacing:0;"> </span><br />
</span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;">Eclipse Phase is set in the future, but in a time that is closer than we want to believe.  Earth has been destroyed and humanity stands on the cusp of a new age where humankind has merged with technology.  This new transhumanity has colonized Mars and the solar system, though it remains divided between repressive hypercorp-backed regimes and techno-anarchist strongholds.  Biotechnology allows humans to repair or replace their bodies, while artificial intelligence has grown to staggering levels with cognitive science and nanotechnology, making uploading the human mind possible.  Transferring the mind digitally across great distances is now the preferred means of travel. </span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;min-height:13px;margin:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;"><span style="letter-spacing:0;"> </span><br />
</span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;">What horrors await us in the deep empty chill of space?  What choices will we make in order to survive?</span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;min-height:13px;margin:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;"><span style="letter-spacing:0;"> </span><br />
</span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;">Rob Boyle has been actively working as a game designer, editor, writer, developer, and art director in the tabletop role-playing game industry since 1997, contributing to over 60 published products. For 6 years he served as lead developer for the Shadowrun role-playing game, culminating in the co-design and creation of the award-winning Shadowrun, Fourth Edition. He is currently lead developer for the Eclipse Phase role-playing game, which he co-created with Brian Cross.</span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;min-height:13px;margin:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;"><span style="letter-spacing:0;"> </span><br />
</span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;">Davidson Cole is developing the boardgame/video game hybrid, Verminopolis.  Additionally, Cole has worked extensively on character and story contributions with video game developer Day 1 Studios and role-playing games such as Shadowrun and VOR: The Maelstrom.  Cole also wrote and directed Design, which was an official selection of the Sundance Film Festival and the documentary, The 95th: The Iron Men of Metz.  In addition to the Eclipse Phase script, he is currently in development on his second feature film, Angels.</span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;"><br />
</span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;">More Nachos Entertainment (MNE) officially launched in June of 2009 with its acquisition of Eclipse Phase.  MNE was founded by Stephen Marinaccio, film maker and gamer who has worked on over 45 feature film and television projects.  MNE aims to bring great films to the screen, engaging video games to the masses and well-told stories to the Los Angeles stage.</span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;min-height:13px;margin:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;"><span style="letter-spacing:0;"> </span><br />
</span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;">Posthuman Studios and Catalyst Game Labs developed the Eclipse Phase role-playing game, due to be released in the autumn of 2009.</span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;min-height:13px;margin:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;"><span style="letter-spacing:0;"> </span><br />
</span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;">Posthuman Studios is a creator-owned game design studio project founded by Rob Boyle, Brian Cross, and Adam Jury in 2008. Several new titles are currently in development, including the Eclipse Phase role-playing game and the Paparazzi! card game.</span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;min-height:13px;margin:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;"><span style="letter-spacing:0;"> </span><br />
</span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;">Catalyst Game Labs is comprised of game-industry veterans publishing the BattleTech wargame and Shadowrun fantasy-cyberpunk role-playing game.  Catalyst is a division of InMediaRes Productions, creators of the BattleCorps BattleTech subscription site.</span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;min-height:13px;margin:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;"><span style="letter-spacing:0;"> </span><br />
</span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;">More Nachos Entertainment is based in Los Angeles, California.  For more information visit morenachos.com</span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;min-height:13px;margin:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;"><span style="letter-spacing:0;"> </span><br />
</span></span></div>
<div style="text-align:center;font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;">#  #  #</span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;min-height:13px;margin:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;"><span style="letter-spacing:0;"> </span><br />
</span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;">CONTACT:</span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;">Stephen Marinaccio II, President &amp; Founder</span></span><span style="white-space:pre;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;"> </span></span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;">More Nachos Entertainment </span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;"><a href="http://www.morenachos.com/">www.morenachos.com</a></span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;"><a href="mailto:stephen@morenachos.com">stephen@morenachos.com</a></span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;">310 293-8673    |    310 494 5949 Fax</span></span></span></div>
<div style="font-family:'Myriad Pro';font-style:normal;font-variant:normal;font-weight:normal;font-size:10px;line-height:normal;margin:0;"><span style="letter-spacing:0;"><span style="font-family:'Lucida Grande';font-size:small;"><span style="font-size:12px;">twitter:  morenachos</span></span></span></div>
</div>
<div>MORE INFORMATION ON <strong>ECLIPSE PHASE</strong> AT:  <a href="http://www.eclipsephase.com/">www.eclipsephase.com</a></div>
</div>
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		<title>Eclipse Phase Off to Press</title>
		<link>https://robboyle.wordpress.com/2009/07/07/eclipse-phase-off-to-press/</link>
		<comments>https://robboyle.wordpress.com/2009/07/07/eclipse-phase-off-to-press/#comments</comments>
		<pubDate>Wed, 08 Jul 2009 03:02:38 +0000</pubDate>
		<dc:creator>infomorph</dc:creator>
				<category><![CDATA[Eclipse Phase RPG]]></category>
		<category><![CDATA[eclipse phase]]></category>

		<guid isPermaLink="false">http://robboyle.wordpress.com/?p=49</guid>
		<description><![CDATA[It&#8217;s been a long journey, but Eclipse Phase, the project that has consumed much of my life over the past year, went to press a bit over a week ago. This is the game co-created by myself and Brian Cross, so it&#8217;s really sweet to finally send it off. I&#8217;m itching to get my hands [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=robboyle.wordpress.com&amp;blog=3853500&amp;post=49&amp;subd=robboyle&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-9" title="ep_promo" src="http://robboyle.files.wordpress.com/2008/07/ep_promo.jpg?w=300&#038;h=204" alt="ep_promo" width="300" height="204" />It&#8217;s been a long journey, but <a href="http://eclipsephase.com"><em>Eclipse Phase,</em></a> the project that has consumed much of my life over the past year, went to press a bit over a week ago. This is the game co-created by myself and <a href="http://twitter.com/kylleran">Brian Cross</a>, so it&#8217;s really sweet to finally send it off. I&#8217;m itching to get my hands on the print proofs. Looking over the almost-final PDF, I have to say it&#8217;s a very nice-looking book. <a href="http://adamjury.com">Adam Jury</a> did a fantastic job with the look and layout, and we had help from some kickass <a href="http://delicious.com/infomorph/artists">artists</a>. The book is full color, hardcover, and weighs in at 400 pages. A major chunk of that is setting and explaining the effects of transhuman technologies of course. We had help from some great writers like John Snead, <a href="http://twitter.com/jackomatik">Jack Graham</a>, and Lars Blumenstein&#8211;thanks guys! <a href="http://robboyle.files.wordpress.com/2009/07/scum-enforcer-fury.jpg"><img class="alignright size-medium wp-image-50" title="Scum Enforcer Fury" src="http://robboyle.files.wordpress.com/2009/07/scum-enforcer-fury.jpg?w=154&#038;h=300" alt="Scum Enforcer Fury" width="154" height="300" /></a></p>
<p>We don&#8217;t have an explicit street release date yet, but it&#8217;s still a couple of months off, as we&#8217;re printing it overseas. We will be previewing and demoing the game at GenCon of course, and the PDF and Quick Start Rules of the book will be released by then as well. We&#8217;ll be posting more artwork and preview material to the <a href="http://eclipsephase.com/blog">website</a> too, so stay tuned.</p>
<p>(Artwork by Ben Newman, <a href="http://eclipsephase.com/cclicense">Creative Commons licensed</a>)</p>
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		<title>Shadowrun 20th Anniversary Book</title>
		<link>https://robboyle.wordpress.com/2009/03/11/shadowrun-20th-anniversary-book/</link>
		<comments>https://robboyle.wordpress.com/2009/03/11/shadowrun-20th-anniversary-book/#comments</comments>
		<pubDate>Wed, 11 Mar 2009 19:11:14 +0000</pubDate>
		<dc:creator>infomorph</dc:creator>
				<category><![CDATA[Shadowrun RPG]]></category>

		<guid isPermaLink="false">http://robboyle.wordpress.com/?p=47</guid>
		<description><![CDATA[I actually had nothing to do with producing this version of the book, being pre-occupied with Eclipse Phase, but it&#8217;s very nice to see a project I invested so much time in come out in an updated full-color format:<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=robboyle.wordpress.com&amp;blog=3853500&amp;post=47&amp;subd=robboyle&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I actually had nothing to do with producing this version of the book, being pre-occupied with <em>Eclipse Phase,</em> but it&#8217;s very nice to see a project I invested so much time in come out in an <a href="http://www.shadowrun4.com/wordpress/2009/03/catalyst-game-labs-celebrates-20-years-of-shadowrun/">updated full-color format</a>:</p>
<p><img class="alignnone size-full wp-image-46" title="cat26000a-sr4a" src="http://robboyle.files.wordpress.com/2009/03/cat26000a-sr4a.jpg?w=450&#038;h=584" alt="cat26000a-sr4a" width="450" height="584" /></p>
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		<title>Eclipse Phase off to Layout</title>
		<link>https://robboyle.wordpress.com/2008/10/25/eclipse-phase-off-to-layout/</link>
		<comments>https://robboyle.wordpress.com/2008/10/25/eclipse-phase-off-to-layout/#comments</comments>
		<pubDate>Sat, 25 Oct 2008 00:44:37 +0000</pubDate>
		<dc:creator>infomorph</dc:creator>
				<category><![CDATA[Eclipse Phase RPG]]></category>

		<guid isPermaLink="false">http://robboyle.wordpress.com/?p=43</guid>
		<description><![CDATA[We finished the text of Eclipse Phase and the book is now off to layout. We&#8217;ll be starting proofreading soon and the artwork is already starting to roll in.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=robboyle.wordpress.com&amp;blog=3853500&amp;post=43&amp;subd=robboyle&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>We finished the text of <a href="http://eclipsephase.com">Eclipse Phase</a> and the book is now off to layout. We&#8217;ll be starting proofreading soon and the artwork is already starting to roll in.</p>
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